Hi, my name is Ai Yuchen.
Education Background
09/2016 - 06/2020
Huazhong University of Science and Technology (HUST)
Bachelor’s Degree of Engineering
Specialty: Software Engineering | GPA: 3.1 |
Honor
06/2018
Gold Award, Global Game Jam (GGJ) 2018, Perfect World Games
05/2017
The 1st Prize, Application Development Event, Vipshop Information Technology
Project Experience
08/2020
Chronus, Developer
- Finished a complete game under teacher’s instruction;
- Completed artistic design and programing independently;
- Made a detailed proposal on each level of the game;
06/2020
Somagic, Developer
- Finished a complete game under teacher’s instruction;
- Completed artistic design and programing independently;
- Conducted market research for the game’s development (including gamers’ operating habits and preferences, and psychology; investigate the same types of games in the market);
- Studied the game developing tools like Unity, C4D and video clip technique;
08/2018
ZouMaDao, Game Designer
- Completed the design of gameplay and game’s world view independently;
07/2018
Dragon Stone, Game Designer
- Completed the design of gameplay, game’s world view, plot and the game’s related copy writing independently;
- Participated in discussion of game’s artistic creation meeting and finished some of the scene and character drawing;
- Communicated closely with the programmer to realize the in-game functions;
05/2018
Sucris, Game Designer
- Completed the design of gameplay, game’s world view, plot and the game’s related copy writing independently;
- Participated in discussion of game’s artistic creation meeting and offered artful packaging advices;
01/2018
End of World, Game Designer
- Completed the design of gameplay, game’s world view and the game’s related copy writing independently;
- Participated in discussion of game’s brainstorming meeting and offered game’s theme and gameplay advices;
Internship Experience
07/2019-10/2019
NetEase Games, Part-time Copywriter
- Explored products information of mobile phone RPG game;
- Participated in discussion of game’s project meetings;
- Completed the design of gameplay, game’s world view and the game’s related copy writing independently;
- Finished part of the game fashion design job;
- Wrote the proposal of planning the game’s Halloween theme activities (including the theme of the event and the specific gameplay design);
- Learned to use different bookmarks in the requirement document for programmer, art designer, interaction designer and project manager;
- Cooperated with QA engineer for debugging and testing of game play experience;
Membership and Activity
HUST Youth League Committee Student Union, Secretary of Arts Department
- Improved organizing ability through preparing Campus Singers Competition
- Learned various aspects of stage designs from lighting to set design;
HUST Student Union, Deputy Director of Public Relationship Department
- Improved leadership skills by organizing department activities as a student leader;
- Developed interpersonal skills by communicating with the demand side for clarifying their needs;
- Cooperated and communicated with other departments in matters concerning student union’s activities;
HUST Student Radio, Editorial Director
- Wrote radio drafts (including comic essays and radio plays), and review other editors’ work;
- Recruited members according their writing skills and interests;