About

Hi, my name is Ai Yuchen.

Education Background

09/2016 - 06/2020

Huazhong University of Science and Technology (HUST)

Bachelor’s Degree of Engineering

Specialty: Software Engineering GPA: 3.1

Honor

06/2018

Gold Award, Global Game Jam (GGJ) 2018, Perfect World Games

05/2017

The 1st Prize, Application Development Event, Vipshop Information Technology

Project Experience

08/2020

Chronus, Developer

  • Finished a complete game under teacher’s instruction;
  • Completed artistic design and programing independently;
  • Made a detailed proposal on each level of the game;

06/2020

Somagic, Developer

  • Finished a complete game under teacher’s instruction;
  • Completed artistic design and programing independently;
  • Conducted market research for the game’s development (including gamers’ operating habits and preferences, and psychology; investigate the same types of games in the market);
  • Studied the game developing tools like Unity, C4D and video clip technique;

08/2018

ZouMaDao, Game Designer

  • Completed the design of gameplay and game’s world view independently;

07/2018

Dragon Stone, Game Designer

  • Completed the design of gameplay, game’s world view, plot and the game’s related copy writing independently;
  • Participated in discussion of game’s artistic creation meeting and finished some of the scene and character drawing;
  • Communicated closely with the programmer to realize the in-game functions;

05/2018

Sucris, Game Designer

  • Completed the design of gameplay, game’s world view, plot and the game’s related copy writing independently;
  • Participated in discussion of game’s artistic creation meeting and offered artful packaging advices;

01/2018

End of World, Game Designer

  • Completed the design of gameplay, game’s world view and the game’s related copy writing independently;
  • Participated in discussion of game’s brainstorming meeting and offered game’s theme and gameplay advices;

Internship Experience

07/2019-10/2019

NetEase Games, Part-time Copywriter

  • Explored products information of mobile phone RPG game;
  • Participated in discussion of game’s project meetings;
  • Completed the design of gameplay, game’s world view and the game’s related copy writing independently;
  • Finished part of the game fashion design job;
  • Wrote the proposal of planning the game’s Halloween theme activities (including the theme of the event and the specific gameplay design);
  • Learned to use different bookmarks in the requirement document for programmer, art designer, interaction designer and project manager;
  • Cooperated with QA engineer for debugging and testing of game play experience;

Membership and Activity

HUST Youth League Committee Student Union, Secretary of Arts Department

  • Improved organizing ability through preparing Campus Singers Competition
  • Learned various aspects of stage designs from lighting to set design;

HUST Student Union, Deputy Director of Public Relationship Department

  • Improved leadership skills by organizing department activities as a student leader;
  • Developed interpersonal skills by communicating with the demand side for clarifying their needs;
  • Cooperated and communicated with other departments in matters concerning student union’s activities;

HUST Student Radio, Editorial Director

  • Wrote radio drafts (including comic essays and radio plays), and review other editors’ work;
  • Recruited members according their writing skills and interests;